sjsu_x_neurosky_hackathon.txt · Last modified: 2014/05/06 19:55 (external edit)

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

sjsu_x_neurosky_hackathon [2013/10/11 16:25]
neurosky [GameMaker]
sjsu_x_neurosky_hackathon [2014/05/06 19:55]
Line 1: Line 1:
-====== SJSU x NeuroSky Hackathon ====== 
- 
-October 11, 6 PM to October 12, 6 PM 
-[[https://​plus.google.com/​110428556601700917510/​about|225 MacQuarrie Hall]] 
- 
-[[https://​www.facebook.com/​events/​525586127521390/​|Facebook Events page]] 
- 
-Judging will be based on: 
-1/3: Demonstrably working. Your headset should be connected and feeding in some level of information into your app.  
-1/3: How well you fit the theme of the Hackathon 
-1/3: Presentation:​ That includes not only how you present your project to the group at the end, but the polish and editing that you put into work.  
- 
-Look forward to some awesome BBQ on Saturday at 5 PM courtesy of SJSU - because that's also when we will begin judging. 
- 
-In the hour before 5 PM, we will ask that everyone uploads their completed app to a server. ​ 
- 
- 
- 
-{{::​neurosky_sjsu_hackathon_10-10b.pdf|October 10 Club Lectures}} 
- 
-===== PC / Mac Development ===== 
-For PC and Mac Development,​ please begin with our [[http://​store.neurosky.com/​products/​developer-tools-2-1|Developer Tools.]] 
-Among our toolsets is a socket server which will allow you to take in the information feed from the headset through a TCP/IP socket in your application and process the output in JSON.  
- 
-[[thinkgear_connector_tgc|The newest versions of our sockets are available here.]] ​ 
- 
- 
-A great way to develop a project is to utilize our Unity3D Package, available here: 
-[[http://​neurosky.fetchapp.com/​permalink/​uchoob|Unity3D Package]] ​ 
- 
-This version is compatible with the free version of [[http://​unity3d.com/​unity/​download/​|Unity3D here.]] 
- 
- 
-We also have older past projects that can be modified. ​ 
-[[http://​neurosky.fetchapp.com/​permalink/​bivaex|Speed Math Project]] 
- 
- 
-[[http://​neurosky.fetchapp.com/​permalink/​igeelu|Visualizer Project ​ 
-]] 
- 
- 
-===== GameMaker ===== 
-Post on Serial Port connections for older versions of Game Maker  
-[[http://​gmc.yoyogames.com/​index.php?​showtopic=336461&​hl=rs232]] 
- 
-Want to try implementing a JSON Socket projet in GameMaker? Figure this out for a bonus prize. Streaming data is coming in through hexadecimal or non-ASCII strings. Set up the buffer reading so that data is coming in properly. ​ 
-{{::​sockets_in_gamemaker.gmx.zip|}} 
- 
- 
- 
- 
-===== Mobile Toolsets ===== 
- 
-==== Android ==== 
-[[ Android Environment Setup ]]  
- 
-[[http://​store.neurosky.com/​products/​developer-tools-3-android|Android Developer Tools 
-]] 
- 
-[[http://​neurosky.fetchapp.com/​permalink/​sjawul|Android Unity Complete Project 
-]] 
- 
- 
-==== iOS ==== 
-[[http://​store.neurosky.com/​products/​developer-tools-3-iphone|iOS Developer Tools 
-]] 
- 
-[[http://​neurosky.fetchapp.com/​permalink/​ahneng|iOS Unity Sample 
-]] 
  

About NeuroSky

NeuroSky technologies enable the most insightful and easy-to-understand health and wellness biometrics for mobile solutions, wearable devices, and service providers. The company’s proprietary, market-leading biosensor technologies provide a foundation for analyzing biometric data in a way that’s never before been practical. NeuroSky-enabled solutions deliver unique insights into body and mind health and wellness that can motivate people to make better lifestyle choices.