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sjsu_x_neurosky_hackathon.txt · Last modified: 2014/05/06 19:55 (external edit)

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sjsu_x_neurosky_hackathon [2013/10/10 17:12]
neurosky
sjsu_x_neurosky_hackathon [2013/10/11 16:52]
neurosky
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 October 11, 6 PM to October 12, 6 PM October 11, 6 PM to October 12, 6 PM
 [[https://​plus.google.com/​110428556601700917510/​about|225 MacQuarrie Hall]] [[https://​plus.google.com/​110428556601700917510/​about|225 MacQuarrie Hall]]
- 
  
 [[https://​www.facebook.com/​events/​525586127521390/​|Facebook Events page]] [[https://​www.facebook.com/​events/​525586127521390/​|Facebook Events page]]
 +
 +Judging will be based on:
 +1/3: Demonstrably working. Your headset should be connected and feeding in some level of information into your app. 
 +1/3: How well you fit the theme of the Hackathon
 +1/3: Presentation:​ That includes not only how you present your project to the group at the end, but the polish and editing that you put into work. 
 +
 +Look forward to some awesome BBQ on Saturday at 5 PM courtesy of SJSU - because that's also when we will begin judging.
 +
 +In the hour before 5 PM, we will ask that everyone uploads their completed app to a server. ​
 +
 +
  
 {{::​neurosky_sjsu_hackathon_10-10b.pdf|October 10 Club Lectures}} {{::​neurosky_sjsu_hackathon_10-10b.pdf|October 10 Club Lectures}}
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 [[http://​neurosky.fetchapp.com/​permalink/​igeelu|Visualizer Project ​ [[http://​neurosky.fetchapp.com/​permalink/​igeelu|Visualizer Project ​
 ]] ]]
 +
 +
 +===== GameMaker =====
 +Post on Serial Port connections for older versions of Game Maker 
 +[[http://​gmc.yoyogames.com/​index.php?​showtopic=336461&​hl=rs232]]
 +
 +Want to try implementing a JSON Socket projet in GameMaker? Figure this out for a bonus prize. Streaming data is coming in through hexadecimal or non-ASCII strings. Set up the buffer reading so that data is coming in properly. ​
 +{{::​sockets_in_gamemaker.gmx.zip|}}
 +
  
  
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 ]] ]]
  
 +==== Java ==== 
 +{{:​tgcd.v22.110304.zip|Latest JNI implementation}} 
 +  ​
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