301 Moved Permanently

301 Moved Permanently


cloudflare
10_things_to_consider.txt ยท Last modified: 2014/05/06 19:55 (external edit)

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
10_things_to_consider [2010/03/09 19:30]
neurosky
10_things_to_consider [2010/03/09 19:42]
neurosky
Line 8: Line 8:
  
 3. Consider the fact that everyone'​s ability will range. ​ 3. Consider the fact that everyone'​s ability will range. ​
 +Everyone is different. And that's exciting. You can create applications and programs that celebrate the difference between people to provide a more specific and customized experience. So, you should remember, that one size doesn'​t fit all, and that you should provide ways so that if one path is too frustrating,​ there should be other methods. ​
 +
 4. Test it thoroughly. ​ 4. Test it thoroughly. ​
 +Make sure your program operates properly. Let other people try out the program and be open to feedback. Sure this is true about all development processes, but since there'​s such a "​human"​ touch to brain wave input, then it is all the more important. ​
 +
 +5. Verify your logic. ​
 +Make certain that there are no logical loopholes that enable people to cheat the system. That's why utilizing the off head detector is useful towards gameplay. You should not freeze a meter at a given level if the MindSet is taken off of the head. Likewise, you would not want to enable a meter at 0 to equate towards a developmental buildup. Use all the information to provide logical gameplay. ​
 +
 +6. Utilize all the information.
 +The brain wave bands and raw output are useful towards creating additional environmental effects and mappings in your applications. Not everything needs to be a voluntary and direct control. Think about nuances and subtlety. ​
  
  
301 Moved Permanently

301 Moved Permanently


cloudflare