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sjsu_x_neurosky_hackathon.txt ยท Last modified: 2014/05/06 19:55 (external edit)

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sjsu_x_neurosky_hackathon [2013/10/11 16:25]
neurosky [PC / Mac Development]
sjsu_x_neurosky_hackathon [2014/05/06 19:55]
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-====== SJSU x NeuroSky Hackathon ====== 
- 
-October 11, 6 PM to October 12, 6 PM 
-[[https://​plus.google.com/​110428556601700917510/​about|225 MacQuarrie Hall]] 
- 
-[[https://​www.facebook.com/​events/​525586127521390/​|Facebook Events page]] 
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-Judging will be based on: 
-1/3: Demonstrably working. Your headset should be connected and feeding in some level of information into your app.  
-1/3: How well you fit the theme of the Hackathon 
-1/3: Presentation:​ That includes not only how you present your project to the group at the end, but the polish and editing that you put into work.  
- 
-Look forward to some awesome BBQ on Saturday at 5 PM courtesy of SJSU - because that's also when we will begin judging. 
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-In the hour before 5 PM, we will ask that everyone uploads their completed app to a server. ​ 
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- 
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-{{::​neurosky_sjsu_hackathon_10-10b.pdf|October 10 Club Lectures}} 
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-===== PC / Mac Development ===== 
-For PC and Mac Development,​ please begin with our [[http://​store.neurosky.com/​products/​developer-tools-2-1|Developer Tools.]] 
-Among our toolsets is a socket server which will allow you to take in the information feed from the headset through a TCP/IP socket in your application and process the output in JSON.  
- 
-[[thinkgear_connector_tgc|The newest versions of our sockets are available here.]] ​ 
- 
- 
-A great way to develop a project is to utilize our Unity3D Package, available here: 
-[[http://​neurosky.fetchapp.com/​permalink/​uchoob|Unity3D Package]] ​ 
- 
-This version is compatible with the free version of [[http://​unity3d.com/​unity/​download/​|Unity3D here.]] 
- 
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-We also have older past projects that can be modified. ​ 
-[[http://​neurosky.fetchapp.com/​permalink/​bivaex|Speed Math Project]] 
- 
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-[[http://​neurosky.fetchapp.com/​permalink/​igeelu|Visualizer Project ​ 
-]] 
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-==== GameMaker ==== 
-Post on Serial Port connections for older versions of Game Maker  
-[[http://​gmc.yoyogames.com/​index.php?​showtopic=336461&​hl=rs232]] 
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-Want to try implementing a JSON Socket projet in GameMaker? Figure this out for a bonus prize. Streaming data is coming in through hexadecimal or non-ASCII strings. Set up the buffer reading so that data is coming in properly. ​ 
-{{::​sockets_in_gamemaker.gmx.zip|}} 
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-===== Mobile Toolsets ===== 
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-==== Android ==== 
-[[ Android Environment Setup ]]  
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-[[http://​store.neurosky.com/​products/​developer-tools-3-android|Android Developer Tools 
-]] 
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-[[http://​neurosky.fetchapp.com/​permalink/​sjawul|Android Unity Complete Project 
-]] 
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-==== iOS ==== 
-[[http://​store.neurosky.com/​products/​developer-tools-3-iphone|iOS Developer Tools 
-]] 
- 
-[[http://​neurosky.fetchapp.com/​permalink/​ahneng|iOS Unity Sample 
-]] 
  
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