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10_things_to_consider.1268190690.txt.gz · Last modified: 2014/05/06 19:49 (external edit)

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10_things_to_consider [2010/03/09 19:11]
neurosky
10_things_to_consider [2014/05/06 19:55] (current)
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 ==== 10 Things to Consider when Creating a BCI Application ==== ==== 10 Things to Consider when Creating a BCI Application ====
  
-  - Make it easy to connect and play.  +1. Make it easy to connect and play.  
-  ​- ​You should include a visual indicator to provide feedback.  +If it is frustrating to connect and start playing, people will get tired of playing.  
-  ​- ​Consider the fact that everyone'​s ability will range.  + 
-  ​- ​Test it thoroughly. ​+2. You should include a visual indicator to provide feedback.  
 +Controlling something with your mind is like moving a new limb. Knowing what you are doing will enable you to learn to make mental corrections. That's why visual feedback can play such an important part.  
 + 
 +3. Consider the fact that everyone'​s ability will range.  
 +Everyone is different. And that's exciting. You can create applications and programs that celebrate the difference between people to provide a more specific and customized experience. So, you should remember, that one size doesn'​t fit all, and that you should provide ways so that if one path is too frustrating,​ there should be other methods.  
 + 
 +4. Test it thoroughly.  
 +Make sure your program operates properly. Let other people try out the program and be open to feedback. Sure this is true about all development processes, but since there'​s such a "​human"​ touch to brain wave input, then it is all the more important.  
 + 
 +5. Verify your logic.  
 +Make certain that there are no logical loopholes that enable people to cheat the system. That's why utilizing the off head detector is useful towards gameplay. You should not freeze a meter at a given level if the MindSet is taken off of the head. Likewise, you would not want to enable a meter at 0 to equate towards a developmental buildup. Use all the information to provide logical gameplay.  
 + 
 +6. Utilize all the information. 
 +The brain wave bands and raw output are useful towards creating additional environmental effects and mappings in your applications. Not everything needs to be a voluntary and direct control. Think about nuances and subtlety
  
  
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